2016-10-28

Developer Patch 2016/10/28

We're rolling out a small patch for Halloween. This patch contains some small changes for the Halloween weekend, but also other smaller fixes we already worked on and fixed.

HALLOWEEN UPDATES
(Temporary) Halloween background in the main menu of the game. (Temporary) Halloween music / sounds in the main menu of the game. (Temporary) Zombies drop Halloween items now; candy, witch hat, Halloween skinbox, pumpkin hats & more. (Temporary) Zombies have special Halloween hats equipped. Double XP & GD until the end of this event. (ends: Tuesday, November 1, 23:59 (UTC+2)) Double GC until the end of this event. (starts: Friday, October 28, 23:59 (UTC+2)) (ends: Tuesday, November 1, 23:59 (UTC+2)) Halloween skinbox is released and only achievable during this event. (drops from zombies, loot, marketplace) New Halloween marketplace spotlight. (ends: Tuesday, November 1, 23:59 (UTC+2))</li> Release of some new Halloween items.</li> More Facebook giveaways during the weekend and on actual Halloween.</li></ul>

GENERAL UPDATES
<ul>Fixed a big problem where sometimes attachments of guns would not show or show bugged when a gun is on a players back. When a gun is on a players back the gun now shows all the attachments + ammo properly.</li> Fixed a bug (mainly occurring in Battle Royale) where the camera of the player would bug and shake. This no longer happens.</li> Overgrowth on buildings is no longer no-clippable.</li></ul>

UI/MENU UPDATES
<ul>Fixed a bug where an extra (new) character ﻿slot would appear with an invisible character available. This is now removed.</li> Players can now drop items by moving them in the 'blank' spaces of the inventory. This can also b﻿e done with stacks of items.</li> Players can now change their 'item highlight color' in the main menu -> options of the game instead of in-gam﻿e.</li></ul>

COMMUNITY UPDATES
<ul>Premium skinb﻿oxes now have a higher spawn-rate in﻿ genera﻿l. </li></ul>

SKIN UPDATES
<ul>Upda﻿ted the AUG Christmas skin texture due comm﻿unity feedback. The front part of the skin is now more 'solid' white.</li> Updated the M200 Chrome to more 'real chrome'. Before it was 'mat' chrome. This is ﻿fixed now﻿.</li></ul>

ITEM UPDATES
<ul>AUG is now ﻿able to have a forward grip attached.</li> "Mauser SRG Desert" has been renamed to "Mau﻿ser SRG".</li> "Shadow" (mask) has been renamed to "Shadow mask".</li> Hunter Backpack now has 7 slots more: 68 slots to 75 slots.</li> Fixed the problem with the "Famas Valentine" not having an iron sig﻿ht.</li></ul>

MAP UPDATES
<ul><li>Battle Royale﻿</li> <ul><li>Night vision helmets no longer spawn in Battle Royale since the map is day only.</li></ul></ul> <!--<li>Caliwood﻿</li> <ul><li>Added multiple collision walls to deny players from accessing rooftops and balconies where they aren't suppose to go.</li></ul> <li>Spring Valley﻿</li> <ul><li>Fixed some no-clippable fences.</li> <li>Updated lighting and quality of the terrain to make it look more realistic.</li> <li>Fixed player spawns. Players should no longer spawn outside the map anymore.</li></ul> <li>Smallville﻿</li> <ul><li>Updated lighting and quality of the terrain to make it look more realistic. <li>Fixed player spawns. Players should no longer spawn outside the map anymore.</li></ul> <li>ClearV2﻿</li> <ul><li>Fixed some flying objects.</li> <li>Updated lighting and quality of the terrain to make it look more realistic.</li> <li>Fixed player spawns. Players should no longer spawn outside the map anymore.</li></ul> <li>ClearSmall﻿</li> <ul><li>Removed unnecessary grass layers to improve FPS and performance.</li> <li>Fixed some flying objects.</li> <li>Updated lighting and quality of the terrain to make it look more realistic.</li> <li>Fixed player spawns. Players should no longer spawn outside the map anymore.</li></ul> <li>WestOaks﻿</li> <ul><li>Fixed some flying objects.</li> <li>Updated lighting and quality of the terrain to make it look more realistic.</li> <li>Fixed player spawns. Players should no longer spawn outside the map anymore.</li></ul> <li>Cliffside﻿</li> <ul><li>Decreased the total amount of zombies.</li> <li>Removed loot entirely from the map.</li> <li>Removed airdrops entirely from the map.</li> <li>Fixed player spawns. One of the player spawns was under the ground causing a spawned in player to die instant.</li></ul> <li>Battle Royale﻿</li> <ul><li>Updated lighting and quality of the terrain to make it look more realistic.</li></ul> <li>Colorado V2﻿</li> <ul><li>Fixed some flying roads around Glenwood Springs</li></ul></ul>

CRASH UPDATES
<ul><li>Fixed a bug where another player's reputation would bug and not show the right reputation icon.</li> <li>Fixed a bug where the kill feed would sometimes show random black glitched bars.</li> <li>Fixed a bug related to the 'ZK spawner' (car) having 0% durability when the item was in your backpack.</li> <li>Fixed a bug where dead player models would, on some clients, randomly stand as if they were alive.</li> <li>Fixed a bug that would sometimes 'delay' a players jump in first / third person.</li></ul>

BATTLE ROYALE UPDATES
<ul><li>Updated the "Lobby PVP load-out selection" -> removed the forward grip from the AUG load-out.</li> <li>Airdrops in Battle Royale have been improved and should now always spawn closer to the safezone.</li> <li>Fixed a bug that caused players who are 'on-fire' in the lobby to still be on fire when the battle royale starts.</li> <li>Added several objects on the "Parking Lot" (in the main city) for more cover for players to improve the PVP experience.</li> <li>Fixed/Updated flying objects throughout the whole map.</li> <li>Fixed/Updated glitched objects throughout the whole map.</li> <li>Removed multiple unused ambient sounds to improve FPS and game performance.</li> <li>When a battle royale has 30 players joined, it takes 5 minutes to start now instead of 2.</li></ul>

MAP UPDATES
<ul><li>Rocky Ford</li> <ul><li>Reworked the entire map. Rocky Ford will be available as PVP server again!</li> <li>Reworked the minimap.</li></ul> <li>West Oaks</li> <ul><li>Fixed flying objects around the gas station and diner. <li>Fixed a bug where players could sometimes spawn outside of the playable area.</li></ul> <li>Caliwood</li> <ul><li>Added more ways up on the roof of the Convention Center which is located in the center of the map.</li></ul> <li>Colorado V2</li> <ul><li>Fixed flying objects around the secret spot.</li> <li>Fixed some no-clippable rocks around Campos City.</li> <li>Fixed a bug at the airport where zombies could no-clip through the crashed helicopter in the center of the airport.</li> <li>Fixed a bug at the airport where zombies could no-clip through a trailer model.</li> <li>Fixed a bug where players could sometimes spawn outside of the playable area.</li> <li>Updated the height of the water due problems at the lake next to Clearview.</li></ul> <li>Colorado V1﻿</li> <ul><li>Fixed flying objects around the Trailer Park.</li> <li>Updated lighting settings.</li> <li>Updated the height of the water due to problems at the lake next to Clearview.</li></ul> <li>Smallville</li> <ul><li>Fixed a﻿ bug where players could sometimes spawn outside of the playable area. </li> <li>Fixed flying objects. </li> <li>Updated the billboard with some collision walls so players can't no-clip ﻿throug﻿h it anymore. </li> <li>Updated lighting settings due to some problems and player complaints. </li></ul> <li>SpringValley</li> <ul><li>Fixed a bug where players could sometimes spawn outside of the playable area.</li></ul></ul> -->

Happy Halloween! Best Regard,

Infestation: The New Z - Staff Team You can find the original Patch Notes in our forums here