2016-09-09

Developer Patch Hotfix 2016/09/09

GENERAL UPDATES
Fixed the problem where players who have an Extreme account subscription still had to pay 10 GC to revive a character. Fixed a visual bug with the Zombie Killer showing 66% Durability. Fixed a visual bug where player's reputation icons would not always show the right icon. Fixed the problem where F10 (In-game marketplace) wasn't working on private servers.

COMMUNITY UPDATES
Aidrop caller loot has been buffed after receiving feedback from players.

UI/MENU UPDATES
Fixed the in-game 'Extreme' icon. (when having an 'Extreme' subscription) In the tab list the icon is red now.</li> Fixed a bug where random players had a red name in the chat.</li> Updated the "Pick-up UI": (This saves a lot of time in fast game-play when players pick up items)</li> When a player's backpack is full it will be indicated directly on the "Pick-up UI" and the player won't be able to pick any items extra up. (Before players could still hold 'e' on items and it would give a message saying 'Backpack is full', now it won't even let the player fill up the pick-up bar)</li> When the item that the player wants to pick up is too much weight, the "Pick-up UI" will already say that that item is too much weight to pick up and it won't let the player fill up the 'e' bar.</li></ul></ul>

SKIN UPDATES
Fixed the "Mauser Hynx" not showing any attachments.</li> Fixed / updated the "Sig Sauer 556 White Tiger" texture.</li> Fixed / updated the "Neon & Red Dragon Scope" icons.</li> Fixed / updated the "M107 Sub Zero" icon.</li> Fixed the blueprint and normal icon of the "M107 Sub Zero".</li> Fixed the problem that skinned PSO-1 scopes weren't able to be attached to any sniper.</li> Fixed some riot shield texture updates.</li> Fixed some missing riot shield crate textures.</li> Fixed the "Epic Skinbox" texture being 'chromy'. Texture is fixed and should look like the icon now.</li></ul>

ITEM UPDATES
<li>Fixed the problem where the iron sight of the M4A1 was invisible in first person.</li> <li>Updated the Karambit Red Drag﻿on textures and icon.</li> <li>Renamed "MiniSaint's" to "Minicabra's"﻿﻿.</li></ul>

MAP UPDATES
<ul><li>Caliwood</li> <ul><li>Fixed the texture bug where some rails of the highway would have no texture. (looked completely white)</li></ul> <li>Smallville</li> <ul><li>Fixed the flying fence object inside the barn.</li> <li>Fixed the window﻿s of the ba﻿rn.</li></ul> <li>Battle Royale</li> <ul><li>Fixed some flying objects around th﻿e map.</li> <li>Fixed the Battle Royale lobby: Also reworked the lobby system to a brand new system:</li> <ul><li>The ﻿Battle Royale lobby is now fixed, players no longer randomly die while waiting in the lobby.</li> <li>The Battle Royale lobby has been transform﻿ed to a m﻿ini P﻿VP town. To courage people to wait a bit longer in the lobby without being 'bored' we've added a mini deathmatch feature that runs untill the battle royale starts. </li> <ul><li>No statistics count while playing inside the lobby.</li> <li>No items save while playing inside the lobby.</li> <li>Mini deathmatch inside the lobby is with a variety of random gear. These gear load-outs are preselected.</li></ul></ul> <li>Fixed missing textures on various objects that ar﻿e placed inside Battle Royale.</li> <li>Updated the global lighting to improve FPS and player performance. </li></ul>

Best Regard,

Infestation: The New Z - Staff Team You can find the original Patch Notes in our forums here