2017-07-10

Developer Patch Hotfix 2017/07/10

GENERAL UPDATES
Both the premium and normal skinboxes are now permanently removed from the in-game marketplace. These skinboxes have been available for a very long time and we think it's time to remove them once and for all. Regenerated the physics of some buildings where player were able to noclip through the walls. Fixed the description of the Survival-Mode-Tab where it said "resouces" instant of "resources". Thank you for the report. Tweaked the Alien-Super-Zombie loot. It should be worth now to kill them. Feedbacks are welcome. Added a new Skin Manager in the menu! This allows you to see / learn / open boxes and preview the skins in 3D. Now you don't have to join a Open World Character just for the sake of learning a skin or opening a box. Skins are GLOBAL items, they can be transferred between game modes. You can now see the positions of dead or revived characters in the character screen map! Added new first tab in the PVP server section, this tab will show every single server.</li> Many Global changes to the code, maps and quality settings have been done to maximize fps for everybody.</li> The Health Bar n﻿o longer shows 1% when you are below that or dead.</li> Fixed some small UI issues related to the fast-load indicator.</li> Fast-load will now force-load faster when in a vehicle, like the old fast-load. This is to prevent people from driving through objects.</li> Using Call for Help will no longer bug the opening / closing of the in-game menu. (Inven﻿tory, Map, etc..)</li> Fixed new weapons not wanting to stack with old ones, if you still have this issue, join the lounge, take everything out and back in.</li> Fixed a bug with loadouts missing items, this happened because it tried to use a item from the wrong game mode.</li></ul>

ITEM UPDATES
<ul>Updated the textures of Riot Shield Best Smoke.</li> Fixed a problem with the Mosin Nagant. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the Blaser R93. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the Mauser SP66. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the M4A1. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the Famas. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the M16. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the Sig Sauer 556. Some skins were causing the gun to have different statistics. This has now been fixed.</li> Fixed a problem with the IMI Tar-21. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the Desert Eagle. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the FN Scar CQC. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the FN P90 S. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the VSS Vintorez. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the G36. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the M4. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the PKM. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the SVD. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the AW Magnum. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the M107. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the FN M249. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the MP5/10. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the Honey Badger. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the FN P90. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the B92. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the B93R. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the Crossbow. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the Kruger .22 Rifle. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the Kruger Mini-14. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the AUG A3. Some skins were causing the gun to have different statistics. This has now been fixed.</li> <li>Fixed a problem with the M200. Some skins were causing the gun to have different statistics. This has now been fixed.</li></ul>

SKIN UPDATES
<ul><li>Fi﻿x﻿ed the Kruger Rifle Survival store icon / texture.</li></ul>

BATTLE ROYALE UPDATES
<ul><li>Fixed a Battle Royale minimap issue.</li></ul>

COMMUNITY UPDATES
<ul><li>Seasonal Leaderboards:</li> ''With survival being released this patch we have finally reworked the leaderboards in the main menu. There's now independent leaderboards for each game-mode meaning survival will have it's own unique leaderboard. This also means that for the new game-mode, everyone will start from an entirely wiped / clear leaderboard. Isn't that awesome? Battle Royale leaderboard for now, only contains wins.''</ul>

SURVIVAL UPDATES
<ul><li>Release Notes:</li> <ul><li>Bandages are now "allowed" even when full health and bleeding, so you can fix your bleed even with full health.</li> <li>Improved Zombie AI, they should be less buggy now.</li> <li>Water and Food decrease 50% faster in survival.</li> <li>Fixed a bug where bleeding wouldn't always deal damage to the player overtime.</li> <li>NEW Health will now regenerate slowly if your water and food bars are above 80% and you are not bleeding / infected. This heal is capped at 70%, so after 70% helath, this system is not active.</li></ul> <li>Map:</li> <ul><li>Fixed the military place (also known as the "Secret Spot") far north where no zombies were spawning.</li> <li>Fixed some flying objects around West Boulder Meteorological station.</li> <li>Updated some trees that were missing physics causing players to be able to walk through them.</li> <li>Updated the loot at Ridgeway Airport where some loot wasn't spawning correctly.</li> <li>Increased the amount of zombies at Ridgeway Airport. It should be more balanced now with more zombies which means more loot.</li> <li>Placed loot in a hidden military place close to Glenwood Springs.</li> <li>Fixed a glitched building in Survivalist Outpost where players had massive FPS drops.</li> <li>Lowered the grass render distance.</li> <li>Lowered the quality of the terrain on medium settings to improve performance.</li> <li>Lowered the render distance for objects to improve performance.</li> <li>Fixed the "flying" rocks all over the map.</li> <li>Fixed a invisible wall in the Norad Military Base at the tunnel.</li></ul> <li>Loot:</li> <ul><li>Fixed t﻿he super zombie loot. Super zombies will now always drop something. In case you experience a super zombie that does not drop any loot, please report that to us on ﻿the Bug Report Section so we can look into it. <li>Slightly buffed Super Zombie loot.</li></ul></ul>

MAP UPDATES
<ul><li>Lounge﻿</li> <ul><li>Ol﻿d Lounge got removed</li> <li>New Lounge got added﻿</li> <li>Day/Night circle got added back because of the ﻿lights and the glowing skins﻿﻿.</li></ul> <li>Caliwood﻿</li> <ul><li>Lowered the quality of the terrain on medium settings to improve performance.</li> <li>Lowere﻿d the grass render distance.</li> <li>Lowered the objects render distance.</li> <li>Removed the color correction.</li> <li>Optimized the shadow qual﻿ity.</li></ul> <li>Rocky Ford</li> <ul><li>Lowered the quality of the terrain on medium.</li> <li>Removed the tint option from the grass.</li> <li>Optimized the shadow quality overall.</li></ul> <li>Smallville</li> <ul><li>Lowered the quality of the terrain on medium settings to improve performance.</li> <li>Optimized the s﻿hadow settings.</li> <li>Lowered the overall render distance.</li> <li>Removed the tint option on grass.</li></ul> <li>SpringValley</li> <ul><li>Optimized the shadow qual﻿ity overall.</li> <li>Lowered the quality of the terrain on medium settings.</li></ul> <li>Colorado V1﻿</li> <ul><li>Fixed loot spawns at Ridgeway Airport.</li> <li>Fixed tons of misplaced objects at Ridgeway Airport.</li> <li>Fixed floating objects at Hidden Forest Ranch.</li> <li>Fixed and added some loot to Boulder City.</li> <li>Fixed overal terrain issues.</li> <li>Fixed a collision wall where you could walk outside of the map.</li></ul> <li>Colorado V2﻿</li> <ul><li>Lower﻿ed the quality of the vertex on low quality, which will decrease FPS drops. </li> <li>Optimized the shadow quality overall. </li> <li>Removed the color correction. </li> <li>Fixed the bridge on the north side of Boulder City where players were able to no clip. </li> <li>Fixed a terrain issue at the Varo Containme﻿nt Area. </li></ul></ul> Patch will roll out ANY TIME after these patch notes get published.

Best Regard,

Infestation: The New Z - Staff Team You can find the original Patch Notes in our forums here