2017-05-03

Developer Patch Hotfix 2017/05/03 ''We are rolling out a hot-fix tomorrow morning to fix some minor issues related to the patch that we released some time ago. This hot-fix contains a lot of client sided fixes (check notes) and also contains a lot of server improvements and crash fixes. We have worked hard to release this hot-fix as soon as possible so that your game experience becomes better with less crashing and better performance.'' Please read the end of these hot-fix notes about exact date and time this hot-fix will be released.

GENERAL UPDATES
Fixed some loading screens that had wrong links. Fixed skydomes on all maps related to the sun not moving. This is now fixed. Fixed many UI visual bugs related to the Battle Royale Character. Fixed some text al﻿lignment problems in the trading window. Added a visual indicator to the in-game trade window when the player changes the amount of the traded money. You can no longer change your backpack if your weight or slots will cause items to drop. Improved the look of the in-game killfeed. Players can now visually see with what weapon players kill each other. Removed the normal skinbox from the daily rewards.</li> Removed the double xp from beginner servers. (This was only for the "steam release" and next to that it was causing too much confusion for players combined with premium accounts)</li> Some of the bigger PVP maps now have a clan limit of 10 in﻿stead of 5.</li> Players can now only purchase GC with exact numbers. (So now players buying GC through Steam ﻿can only buy GC for 1, 2, 4, 10$ etc.. No longer: 1.10$ for example)</li> Updated / Improved Alien Super Zombie loot. The Alien Super Zombie now spawns more variated items including GD skin﻿boxes. </li></ul>

LANGUAGE UPDATES
<ul>Fixed multi﻿ple wrong translations in the Russian Language Pack.</li> Fixed the description of the Minicabra's in the German Language Pa﻿ck.</li> Fixed some translations related to "ammo". This is now updated to "magazin" in the G﻿erman Language Pack.</li> Fixed the wrong and missing translations in the skilltree in the German Language Pac﻿k.</li></ul> <!--===SERVER UPDATES=== <ul>Implemented PVP Servers Map Rotation. Please read more at the "PVP Servers Map Rotation" part of these patch notes.</li> Added Caliwood servers to the open world -> beginner servers part of the game. Beginning players are now able to get used to Caliwood aswell.</li> Decreased amount of game servers to keep total server population more pact. This also had to be done because of the new South American servers coming.</li> For official servers both NA and EU Colorado V2 servers have been decreased. Also Colorado V2 AR ONLY server amount has been decreased.</li> For beginner servers both NA and EU Colorado V2 servers have been decreased. Caliwood servers have been added.</li> ''For all the players wondering about the South American servers. At this moment our servers still haven't arrived yet. They're almost certain to arrive before this patch so the servers will most likely be enabled after this upcoming patch but at this point we are not 100% sure yet. If the servers arrive after this upcoming patch we will do a small announcement as soon as we enable them. We're doing everything we can to get them up ASAP.'' Solo﻿ Servers:</li> As many of you already know is that "Solo Servers" are finally here! ''"Solo Servers" have been a big demand of our entire community but also from a lot of streamers streaming our game. Until a week ago we didn't really had an idea how Solo Servers would work but we came up with a strong idea:'' ''"Solo Servers" is an idea originally from a group of streamers where players can ONLY play solo. This aims to avoid bigger groups while playing the game and fighting against individual persons only. Here's some features summed up:'' ''There will be a new button added under the 'Open World' part of the game. This button will be called "Solo Servers".'' When clicking the "Solo Servers" button the player will NOT go to the server selection screen but will immediately join a random chosen server. <ul>No grouping + no group tags. Players playing in these type of servers will not have the ability to invite anyone to group.</li> No clan tags / no clans. This is all disabled.</li> <li>Original Colorado V2 Servers only. You do not 'lose your spawn' when playing on official Colorado v2 servers and switch to Solo Servers.</li> <li>When joining a solo server it will not show anywhere what server you're on. (Basically players don't know what server they're on themselves)</li> <li>When dying / logging out of a solo server, it will not show up at the 'Recent Servers' tab what server you were on.</li> <li>Players will have the ability to join back into their server after dying by clicking the 'Rejoin Last' button. This way players still have the ability to join back the server after dying to pick up their loot.</li></ul> <li>PVP Servers Map Rotation</li> Based on the feedback received from the community the past week we've decided to implement the PVP Servers Map Rotation. <ul><li>Rotations will be ONLY done in the "PVP Servers" part of the open world part of the game.</li> <li>Rotations will be done every patch, for now, until we create a way to change the rotation live.</li> <li>There will always be 2 maps only active and every map 1 or more type. (Type is: AR ONLY, SNIPER ONLY & HYBRID) So in the end there will always be 6 servers or more.</li> <li>Rotating the PVP maps of the game gives players more excitement about "what map is coming next time", a more variated PVP environment, less confusion about "too many different maps in the game" but it also gives us the ability to add new PVP maps without overflooding the amount of PVP servers.</li></ul> ''We hope to follow a certain pattern with a schedule where and when we switch maps in the future. For now it will work in the way explained.'' We would like to make clear (also based on what we explained with the "Seasonal Leaderboards") that statistics still count for PVP servers but only for the ALL TIME statistics so not for the Seasonal Leaderboards.</ul>

COMMUNITY UPDATES
<ul><li>Seasonal Leaderboards:</li> ''Seasonal Leaderboards are finished! Many have asked for this and we thought it was time to bring the leaderboards and competitve level of the game to a next level. With this said we think these seasonal leaderboards﻿ will bring a lot of fun.'' Seasonal Leaderboards will work as the follow﻿in﻿g﻿: <ul><li>Periods / time of a s﻿eason + season name will be decided by us manually. We will create our own seasons and based on that combine them with events and prices.</li> <li>Seasons can take up to a month time or can be only for a few days. It's just what ever we decide depending on the event.</li> <li>Statistics in Seasonal Leaderboards only count statistics from Official Servers and Solo Servers.</li> <li>When no season is active the seasonal leaderboards tab in the menu will say "No seasons active".</li></ul> ''From here we will start working on special events related to seasons with cool rewards, maybe even seasons that are only for 1 day. We're planning on even adding rankings in future. We'll see what comes based on this!'' <li>New Reputation Ranks</li> ''Based on feedback from the community and our moderators we've decided to add new ranks to both the postive and the negative side of reputation. On the postive side we added:'' <ul><li>+300000 rep - "Genius"</li> <li>+400000 rep - "Devin"</li> <li>+500000 rep - "Sheriff"</li></ul> On the negative side we added: <ul><li>-1250000 rep - "Warrior"</li> <li>-1500000 rep - "Evil"</li> <li>-2000000 rep - "Cannibal"</li></ul></ul>

MARKETPLACE UPDATES
''We've received a lot of feedback from our community regarding skins. Some people were complaining there are too many skins in the game, some people were complaining there hasn't been any new skins since forever, and some said prices are too high etc. We've discussed this and came up with a solution, a ne﻿w system, that will be fit for everyone. Summed up there's basicly too many skins available to players. Some skins are too old, some new, it can be very confusing this way. Based on this feedback we've came up with the following solution / system:'' <ul><li>There will from now on only be a limited amount of skin recipes available instead of everything being always available. We will rotate the skins daily meaning new / different skins will be available every day including discounts.</li> <li>Some skinboxes will be removed forever from the marketplace. (They might come back on certain events sometimes)</li> <li>Skinboxes will rotate in the marketplace instead of everything being available at once. We plan on making different boxes available for different/certain periods.</li> <li>This will leave us with more space to actually release new skinboxes instead of "flooding" the marketplace with skins.</li> <li>Skinboxes will increase in their value. Some skinboxes will become legacy.</li> <li>This will also leave space for us to release boxes that can be cheap or have prices more based on the actual quality of the skins.</li></ul>-->

SKIN UPDATES
<ul><li>Added a new skinbox called "Mystery Skinbox". On opening this skinbox can give you any skin recipe. (It contains all skin recipes in the whole game)</li> <li>Fixed the Mo﻿ssberg Elite item name, icon and texture issues.</li> <li>Fixed the M249 Elite item name, store icon and model issues.</li> <li>Fixed the Bizon Elite item name and description.</li> <li>Fixed the FN Scar Elite item name.</li> <li>Fixed the G36 Elite item name.</li> <li>Fixed the M4 Elite item name.</li> <li>Fixed the AKM Elite item name.</li> <li>Fixed the AK74M Elite item name.</li> <li>Fixed the SIG SAUER 556 Destruction store icon.</li> <li>Updated the store icon of the Sig Sauer 556 Destruction. </li> <li>Updated the store and recipe icon of the Light Sword Rainbow. </li></ul>

ITEM UPDATES
<ul><li>Fixed a texture issue related to the Light Gear Basic. The armor didn't have a texture before. This is now fixed.</li> <li>Fixed item names of the "GI-Access Lockers". Access was spelled wrong.</li> <li>Fixed the issues related to the Riot Shield Riot Shield official_alec12.</li> <li>Updated the M4 Semi spread. Fixed some issues related to skinned versions of the gun.</li> <li>Updated the P90 / P90S Decay. Lowered the decay since those guns were a little overpowered on longer range.</li> <li>Updated the textures and store icon of the Riot Shield Faroe Island.</li> <li>Updated the description of the Heavy Barrel attachment and improved the attachment overall.</li></ul>

BATTLE ROYALE UPDATES
<ul><li>U﻿pdated / Improved Battle Royale medical item spawns. More medical items should spawn around the map now.</li> <li>Fixed a bug where the screen would not blur in battle roya﻿le when opening the inventory.</li> <li>Fixed the character Battle Royale statistics on the main menu. </li> <li>Tweaked the Battle Royale ranking server. People should get more accurate ranks now. Fixed certain issues.</li></ul>

MAP UPDATES
<ul><li>Caliwood﻿</li> <ul><li>Fixed / Improved some collision walls around the map. Updated physics. </li> <li>Fixed / I﻿mproved bridge particles where players could glitch inside. </li> <li>Fixed / Improved more collision walls on top of buildings where players could glitch inside. </li> <li>Removed the bugged "green-yellow building" and replaced it with other buildings. (This building was causing a major glitch)﻿</li> <li>Remember gl﻿i﻿tching inside buildings is bannable, you can't just walk inside them, that means you have to glich (We should put that on the patch notes as warning)﻿</li></ul> <li>Rocky Ford﻿</li> <ul><li>Added / Improved collision walls on top of the new added buildings to prevent players from glitching on top of the buildings.</li> <li>Fixed / Improved the restaurant model. This building was causing FPS drops and performance issues.</li></ul> <li>Colorado V1﻿</li> <ul><li>Fixed / Deleted some flying rocks around Campos City.</li> <li>Fixed / some flying buildings around and inside Campos City.</li> <li>Improved loot in the north area's of the map.</li></ul> <li>Colorado V2﻿</li> <ul><li>Added more rocks around the Airport so players have more cover entering the area. (Community Feedback)</li> <li>Added more interior props inside the Airport tower in the Airport so that players cant place lockers inside anymore.</li> <li>Added back the original ambient sounds to the entire map. (Community Feedback)</li> <li>Fixed an issue related to the military tent models. There was a bug causing lags related to this model. This is now fixed.</li> <li>Fixed misplaced objects and buildings at Taylor Ranch.</li> <li>Removed some interior props (trash bags) in a building in Varo where players would get stuck due these props.</li> <li>Optimized an item box spawn at Norad and moved it to a different place. Players could get stuck in this position before.</li> <li>Optimized color correction settings and colors of the sun overall for better quality and performance. (Community Feedback)</li></ul></ul>

'''For the players wondering about the new Battle Royale map; the map is close to being finished and will most likely be released in the next upcoming patch. We are aiming to release another patch as soon as possible.''' '''Servers will go down for this hot-fix tomorrow morning: Wednesday, May 3, at 11:00 AM (UTC+2). Server downtime will be very short.'''

Best Regard,

Infestation: The New Z - Staff Team You can find the original Patch Notes in our forums here