2016-11-14

Developer Patch Hotfix 2016/11/14

UI/MENU UPDATES
Fixed some probl﻿ems related to the in-gam﻿e U﻿I text. Some text was missing / bugged. Fixed / Updated so﻿me UI buttons. Resized some elements. Updated /﻿ Tw﻿eaked chat UI﻿. Russian is now available as in-game langu﻿age. 

COMMUNITY UPDATES
There's been some problems for players with lower-end pc's regarding the lighting changes. Therefor we've tweaked them a bit to increase FPS and performance: Adjusted fog settings. Less fog overall and fog almost entirely removed during full day time. Tweaked further global settings to increase FPS.</li></ul> Fixed the M4 Revall texture problems.</li> Fixed the VSS Red Dragon scope. The sniper now has it's own custom skinned scope.</li> Fixed a problem related the the FOV of the OTS SVU sniper & skinned versions.</li> New Riot Shields are now available in the marketplace.</li> ClearV2, SpringValley and WestOaks now no longer has a clan limit.</li></ul> <!--===SKIN UPDATES=== Updated the AUG Shark Attack texture. You can now see the shark on the texture better.</li> Updated the K. Style Camo. The texture looks better now.</li> Updated the Sig Sauer 556 Destruction icon.</li> Updated the AUG Shark Attack texture.</li> Updated the clan skins for DDO5, the skins are now glowing.</li> The Machete Forest Camo is now called Machete Camo.</li> The Blaser Hynx now also has a Hynx scope attached.</li> Fixed the G36 Canada texture problems. The texture should work properly now.</li> Fixed the Famas Valentine texture problem.</li> <li>Fixed the L85 Black Night chrome being 'plastic' quality. The quality is now improved.</li> <li>Added a new skin to the Dragon Ski﻿nbox: The VSS Red Dra﻿gon.</li></ul>

ITEM UPDATES
<ul><li>Updated the AUG Store Icon. The icon looks better now.</li> <li>Updated the GI-Acces locker texture. You can now see the 'numpad' better and overall texture is better quality.</li> <li>Updated the Mauser SRG description. It no longer says 'desert' in the description of the item.</li> <li>Updated the Riot Shield Fredaikis texture.</li> <li>Updated the Riot Shield SkillerFreak texture.</li> <li>Updated the M107 Blueprint scope -> fixed the texture.</li> <li>Added new media riot shield: Riot Shield GrankhGranz.</li> <li>Added new media riot shield: Riot Shield MYSTA.</li> <li>The AN94 is now capable of having a forward grip attached.</li> <li>The TEC9 is now capable of having any SMG ammo attached. (SMG 20 or SMG 40)</li> <li>The AK47 is now capable of having side attachments attached. (Rifle laser, Rifle flashlight)</li> <li>The MP5/10 is now capable of having any AR grip attached. (Forward grip, modular combat grip)</li> <li>Re-added media riot shield: Riot Shield Przemoo TV.</li> <li>Re-added media riot shield: Riot Shield BestSmoke.</li> <li>Re-added media riot shield: Riot Shield Arridow.</li></ul>

MAP UPDATES
<ul><li>Rocky Ford﻿</li> <ul><li>Fixed some flying objects.</li> <li>Fixed some objects with missing physicx.</li> <li>Removed some unnecessary objects.</li> <li>Changed the position of the post office/medic building to a more open place to make it less camper friendly. (Community suggestion)</li> <li>Blocked the back side of the garage building to prevent players from jumping on top of it.</li></ul> <li>Caliwood﻿</li> <ul><li>Removed player spawns from one of the broken down bridges close to the convention center in the center of the map.</li> <li>Improved collision walls around buildings to prevent players from glitching on top of them.</li> <li>Improved terrain quality for players that play on ultra.</li> <li>Fixed / Improved player spawns to improve pvp quality.</li></ul> <li>Spring Valley﻿</li> <ul><li>Fixed some flying o﻿bjects.</li> <li>Fixed / Improved player spawns to improve pvp quality﻿.</li></ul> <li>Smallville﻿</li> <ul><li>Fixed some flying objects.</li> <li>Removed some unnecessary objects.</li> <li>Fixed / Improved player spawns to improve pvp quality.</li> <li>Changed the position of the post office/medic building to a more open place to make it less camper friendly. (Community suggestion)</li></ul> <li>Battle Royale﻿﻿﻿</li> <ul><li>Fixed some objects with missing physicx.</li></ul> <li>Lounge﻿</li> <ul><li>Updated / Fixed 'broken' shadows. Shadows (even on ultra) work properly now.</li> <li>Removed the market NPC's due glitches and desyncs.</li></ul> <li>WestOaks﻿</li> <ul><li>Fixed some flying objects. <li>Fixed / Improved player spawns to improve pvp quality.</li></ul> <li>Colorado V1﻿</li> <ul><li>Fixed some flying objects.</li> <li>Fixed / Improved player spawns to improve pvp quality.</li> <li>Improved collision walls around buildings to prevent players from glitching on top of them.</li> <li>Improved terrain quality for players that play on ultra.</li></ul> <li>Colorado V2﻿</li> <ul><li>Fixed the building overgrowth problem having no physicx. Players can no longer 'walk through' the overgrowth.</li> <li>Fixed / Improved player spawns around Clearview.</li> <li>Fixed / Updated some flying objects around Clearview.</li> <li>Fixed / Updated some flying objects around Smallville.</li> <li>Improved terrain quality for players that play on ultra.</li> <li>Improved the water color.</li> <li>Removed the old secret spot.</li> <li>Added a new secret spot.</li></ul></ul>

CRASH UPDATES
<ul><li>Fixed a bug where another player's reputation would bug and not show the right reputation icon.</li> <li>Fixed a bug where the kill feed would sometimes show random black glitched bars.</li> <li>Fixed a bug related to the 'ZK spawner' (car) having 0% durability when the item was in your backpack.</li> <li>Fixed a bug where dead player models would, on some clients, randomly stand as if they were alive.</li> <li>Fixed a bug that would sometimes 'delay' a players jump in first / third person.</li></ul>

BATTLE ROYALE UPDATES
<ul><li>Updated the "Lobby PVP load-out selection" -> removed the forward grip from the AUG load-out.</li> <li>Airdrops in Battle Royale have been improved and should now always spawn closer to the safezone.</li> <li>Fixed a bug that caused players who are 'on-fire' in the lobby to still be on fire when the battle royale starts.</li> <li>Added several objects on the "Parking Lot" (in the main city) for more cover for players to improve the PVP experience.</li> <li>Fixed/Updated flying objects throughout the whole map.</li> <li>Fixed/Updated glitched objects throughout the whole map.</li> <li>Removed multiple unused ambient sounds to improve FPS and game performance.</li> <li>When a battle royale has 30 players joined, it takes 5 minutes to start now instead of 2.</li></ul>

MAP UPDATES
<ul><li>Rocky Ford</li> <ul><li>Reworked the entire map. Rocky Ford will be available as PVP server again!</li> <li>Reworked the minimap.</li></ul> <li>West Oaks</li> <ul><li>Fixed flying objects around the gas station and diner. <li>Fixed a bug where players could sometimes spawn outside of the playable area.</li></ul> <li>Caliwood</li> <ul><li>Added more ways up on the roof of the Convention Center which is located in the center of the map.</li></ul> <li>Colorado V2</li> <ul><li>Fixed flying objects around the secret spot.</li> <li>Fixed some no-clippable rocks around Campos City.</li> <li>Fixed a bug at the airport where zombies could no-clip through the crashed helicopter in the center of the airport.</li> <li>Fixed a bug at the airport where zombies could no-clip through a trailer model.</li> <li>Fixed a bug where players could sometimes spawn outside of the playable area.</li> <li>Updated the height of the water due problems at the lake next to Clearview.</li></ul> <li>Colorado V1﻿</li> <ul><li>Fixed flying objects around the Trailer Park.</li> <li>Updated lighting settings.</li> <li>Updated the height of the water due to problems at the lake next to Clearview.</li></ul> <li>Smallville</li> <ul><li>Fixed a﻿ bug where players could sometimes spawn outside of the playable area. </li> <li>Fixed flying objects. </li> <li>Updated the billboard with some collision walls so players can't no-clip ﻿throug﻿h it anymore. </li> <li>Updated lighting settings due to some problems and player complaints. </li></ul> <li>SpringValley</li> <ul><li>Fixed a bug where players could sometimes spawn outside of the playable area.</li></ul></ul> --> Best Regard,

Infestation: The New Z - Staff Team You can find the original Patch Notes in our forums here